Crespi, Adam
Unity: Materials and Lighting
LEO-SUED Medien

Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you'll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.


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Weiterführende Informationen

Personen: Crespi, Adam

Crespi, Adam:
Unity: Materials and Lighting : LinkedIn, 2013. - 02:20:59.00

Zugangsnummer: EM-1505309483
Signatur: eLearning - LEO-SUED Medien