Sagmiller, Dan Violet
Build a Real-Time Strategy Game with Unity 5
LEO-SUED Medien

Real-time strategy games like StarCraft II drive the PC gaming market. Game developers who want to compete or get hired by studios must have the skills to build map-based real-time strategy games. These Unity tutorials can help you fill the knowledge gap. They're designed for Unity programmers who want to take their existing skills and apply them to a functional RTS game. Unity programmer Dan Violet Sagmiller covers managing large and highly detailed maps, defining game units, creating buildings, configuring a heads-up display (HUD), managing resources, programming enemies with AI, and engineering battles. After watching this course, developers should feel confident about creating RTS games and expanding on the class materials with their own ideas.


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Weiterführende Informationen

Personen: Sagmiller, Dan Violet

Sagmiller, Dan Violet:
Build a Real-Time Strategy Game with Unity 5 : LinkedIn, 2016. - 03:47:55.00

Zugangsnummer: EM-1505255845
Signatur: eLearning - LEO-SUED Medien