Ross, Aaron F.
Creating Shader Networks in Maya and mental ray

Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine. In this course, author Aaron F. Ross shows how to create materials and shaders for 3D objects, characters, and landscapes, with reflectivity, transparency, and amazing texture. Become more comfortable building shader networks and open up a lot of new possibilities for creative surfaces in Maya.

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Weiterführende Informationen

Personen: Ross, Aaron F.

Ross, Aaron F.:
Creating Shader Networks in Maya and mental ray : LinkedIn, 2013. - 05:28:10.00

Zugangsnummer: EM-1505323592